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	<title type="html"><![CDATA[esxDOS BBS — Poke request.]]></title>
	<link rel="self" href="https://board.esxdos.org/extern.php?action=feed&amp;tid=3&amp;type=atom" />
	<updated>2017-09-05T18:53:48Z</updated>
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	<id>https://board.esxdos.org/viewtopic.php?id=3</id>
		<entry>
			<title type="html"><![CDATA[Re: Poke request.]]></title>
			<link rel="alternate" href="https://board.esxdos.org/viewtopic.php?pid=320#p320" />
			<content type="html"><![CDATA[<p>Maybe you want to try this NMI.SYS for POKEing: <a href="http://board.esxdos.org/viewtopic.php?pid=315#p315">http://board.esxdos.org/viewtopic.php?pid=315#p315</a></p>]]></content>
			<author>
				<name><![CDATA[Luzie]]></name>
				<uri>https://board.esxdos.org/profile.php?id=157</uri>
			</author>
			<updated>2017-09-05T18:53:48Z</updated>
			<id>https://board.esxdos.org/viewtopic.php?pid=320#p320</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Poke request.]]></title>
			<link rel="alternate" href="https://board.esxdos.org/viewtopic.php?pid=277#p277" />
			<content type="html"><![CDATA[<p>Hi,</p><p>I thin of a easier way:</p><p>Just add e.g.: the POKEs we find on <a href="http://www.the-tipshop.co.uk/cgi-bin/info.pl?wosid=0000597">http://www.the-tipshop.co.uk/cgi-bin/in … id=0000597</a> for Blue Max (Infinite lives: POKE 42294,238 and Take off at any speed: POKE 43204,0) as:</p><p>POKES=42294,238+43204,0 <br />to the NEXT´ INI together with a Snapshot or Tapefile which should be auto-loaded, than these POKEs should be applied and after this the Game should be runned.</p><p>It´s just something I though out as an idea for the Spectrum Next. This will not be useful on Standard Spectrums.<br />Here the easier way will be if .SNAPLOAD could support .POK-Files.</p>]]></content>
			<author>
				<name><![CDATA[Luzie]]></name>
				<uri>https://board.esxdos.org/profile.php?id=157</uri>
			</author>
			<updated>2017-05-30T14:51:13Z</updated>
			<id>https://board.esxdos.org/viewtopic.php?pid=277#p277</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Poke request.]]></title>
			<link rel="alternate" href="https://board.esxdos.org/viewtopic.php?pid=276#p276" />
			<content type="html"><![CDATA[<p>I&#039;m not sure I understand how it would work.<br />Each of more than 10,000 games has its own set of POKEs.<br />The INI file will be more than 900K in size - that&#039;s the current size of my AllTipshopPokes database.<br />I&#039;m working on a tool called ZX Pokemaster, which will sort all WoS files and attach a .POK file named accordingly into POKES subfolder. <br />This tool will work with emulators, but it would be very nice to be able to load POKEs on Next using esxDOS functionality.</p>]]></content>
			<author>
				<name><![CDATA[Lady Eklipse]]></name>
				<uri>https://board.esxdos.org/profile.php?id=244</uri>
			</author>
			<updated>2017-05-30T14:39:55Z</updated>
			<id>https://board.esxdos.org/viewtopic.php?pid=276#p276</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Poke request.]]></title>
			<link rel="alternate" href="https://board.esxdos.org/viewtopic.php?pid=275#p275" />
			<content type="html"><![CDATA[<p>.POK-File support for esxDOS won´t be bad. But when we go to Spectrum Next I may suggest that it will be easier if we can add POKEs to the Nexts INI-File which is loaded at startup?!: <a href="http://www.specnext.com/config-file/">http://www.specnext.com/config-file/</a></p>]]></content>
			<author>
				<name><![CDATA[Luzie]]></name>
				<uri>https://board.esxdos.org/profile.php?id=157</uri>
			</author>
			<updated>2017-05-30T14:36:10Z</updated>
			<id>https://board.esxdos.org/viewtopic.php?pid=275#p275</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Poke request.]]></title>
			<link rel="alternate" href="https://board.esxdos.org/viewtopic.php?pid=269#p269" />
			<content type="html"><![CDATA[<p>Exactly.<br />Since a .pok file can contain several different cheat codes, there also should be a menu to select one.<br />Ideally though I imagine holding some button before loading a game and this procedure occures - a cheat codes menu pops up, then after Enter is pressed the game loads <img src="https://board.esxdos.org/img/smilies/smile.png" width="15" height="15" alt="smile" /><br />.snapload is only for .z80 and .sna formats, am I right? Or could this possibly work for .TAP and .TZX as well?<br />I&#039;m planning to write an utility which would place a corresponding .POK file with all known cheats near each game on SD gard (regardless of game file name, it will check MD5). Thus, I imagine .snapload to try and use the .pok file with the same name in the same folder (or in POKES subfolder).</p>]]></content>
			<author>
				<name><![CDATA[Lady Eklipse]]></name>
				<uri>https://board.esxdos.org/profile.php?id=244</uri>
			</author>
			<updated>2017-05-04T19:21:30Z</updated>
			<id>https://board.esxdos.org/viewtopic.php?pid=269#p269</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Poke request.]]></title>
			<link rel="alternate" href="https://board.esxdos.org/viewtopic.php?pid=268#p268" />
			<content type="html"><![CDATA[<div class="quotebox"><cite>Lady Eklipse wrote:</cite><blockquote><p>I know that it&#039;s possible to write a DOT-command to handle POK files.</p><p>Velesoft, do you have plans on writing such a DOT-command?<br />I&#039;ll be eternally grateful to you if you do that <img src="https://board.esxdos.org/img/smilies/smile.png" width="15" height="15" alt="smile" /></p></blockquote></div><p>You mean similar as:<br />.SNAPLOAD cabal.z80 cabal.pok</p>]]></content>
			<author>
				<name><![CDATA[velesoft]]></name>
				<uri>https://board.esxdos.org/profile.php?id=4</uri>
			</author>
			<updated>2017-05-04T19:17:29Z</updated>
			<id>https://board.esxdos.org/viewtopic.php?pid=268#p268</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Poke request.]]></title>
			<link rel="alternate" href="https://board.esxdos.org/viewtopic.php?pid=267#p267" />
			<content type="html"><![CDATA[<div class="quotebox"><cite>velesoft wrote:</cite><blockquote><p>As I know, latest version of old system DEMFIR for DivIDE interface support LFN and POK files. But work only with ISO images or real CD-ROM/DVD. Browser is very fast and also may open TAP file and set/change loading cursor.</p></blockquote></div><p>Thank you for your answer.<br />You&#039;re right, DEMFIR is the system with supports LFN and POK files, and that is what I was using all the time with my DivIDE.</p><p>But DEMFIR is apparently abandonware, the last version being released back in 2006.<br />With esxDOS being chosen as the default firmware for ZX Spectrum Next, it would make sense to have LFN and POK format reading to be implemented, so it exceeds DEMFIR in every aspect.<br />I know that it&#039;s possible to write a DOT-command to handle POK files.</p><p>Velesoft, do you have plans on writing such a DOT-command?<br />I&#039;ll be eternally grateful to you if you do that <img src="https://board.esxdos.org/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></content>
			<author>
				<name><![CDATA[Lady Eklipse]]></name>
				<uri>https://board.esxdos.org/profile.php?id=244</uri>
			</author>
			<updated>2017-05-04T15:48:55Z</updated>
			<id>https://board.esxdos.org/viewtopic.php?pid=267#p267</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Poke request.]]></title>
			<link rel="alternate" href="https://board.esxdos.org/viewtopic.php?pid=266#p266" />
			<content type="html"><![CDATA[<div class="quotebox"><cite>Lady Eklipse wrote:</cite><blockquote><p>Since the DivMMC exists and ZX Spectrum Next is coming, I think it&#039;s time to add a .POK files support to esxDOS.<br />I&#039;ve already compiled the existing cheat codes from <a href="http://www.the-tipshop.co.uk">www.the-tipshop.co.uk</a> in a .POK format, available here:<br /><a href="https://github.com/eklipse2009/all-tipshop-pokes">https://github.com/eklipse2009/all-tipshop-pokes</a><br />I&#039;m planning to write a scraper for the website and make this database even more accurate.<br />I am very grateful to the esxDOS team, especially Velesoft and I will be even more grateful when the support of .POK files comes to esxDOS.<br />You&#039;re awesome!</p></blockquote></div><p>As I know, latest version of old system DEMFIR for DivIDE interface support LFN and POK files. But work only with ISO images or real CD-ROM/DVD. Browser is very fast and also may open TAP file and set/change loading cursor.</p>]]></content>
			<author>
				<name><![CDATA[velesoft]]></name>
				<uri>https://board.esxdos.org/profile.php?id=4</uri>
			</author>
			<updated>2017-05-03T20:00:01Z</updated>
			<id>https://board.esxdos.org/viewtopic.php?pid=266#p266</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Poke request.]]></title>
			<link rel="alternate" href="https://board.esxdos.org/viewtopic.php?pid=265#p265" />
			<content type="html"><![CDATA[<p>Since the DivMMC exists and ZX Spectrum Next is coming, I think it&#039;s time to add a .POK files support to esxDOS.<br />I&#039;ve already compiled the existing cheat codes from <a href="http://www.the-tipshop.co.uk">www.the-tipshop.co.uk</a> in a .POK format, available here:<br /><a href="https://github.com/eklipse2009/all-tipshop-pokes">https://github.com/eklipse2009/all-tipshop-pokes</a><br />I&#039;m planning to write a scraper for the website and make this database even more accurate.<br />I am very grateful to the esxDOS team, especially Velesoft and I will be even more grateful when the support of .POK files comes to esxDOS.<br />You&#039;re awesome!</p>]]></content>
			<author>
				<name><![CDATA[Lady Eklipse]]></name>
				<uri>https://board.esxdos.org/profile.php?id=244</uri>
			</author>
			<updated>2017-05-03T11:11:22Z</updated>
			<id>https://board.esxdos.org/viewtopic.php?pid=265#p265</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Poke request.]]></title>
			<link rel="alternate" href="https://board.esxdos.org/viewtopic.php?pid=97#p97" />
			<content type="html"><![CDATA[<p>Thanks for making this available, it works really well. <img src="https://board.esxdos.org/img/smilies/smile.png" width="15" height="15" alt="smile" /> </p><p>Can you clarify the instruction though,<br />if I were to want to poke 23456,99 I would have to first&gt; 23456 length&gt; 1 with&gt; 99 I then press &#039;m&#039; type in the starting address then exit by ss+q then E .</p>]]></content>
			<author>
				<name><![CDATA[carl_retrotext]]></name>
				<uri>https://board.esxdos.org/profile.php?id=172</uri>
			</author>
			<updated>2014-04-24T19:48:03Z</updated>
			<id>https://board.esxdos.org/viewtopic.php?pid=97#p97</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Poke request.]]></title>
			<link rel="alternate" href="https://board.esxdos.org/viewtopic.php?pid=38#p38" />
			<content type="html"><![CDATA[<p>At the moment there is no free memory to implement real POKE functionality in the NMI browser, maybe in the future...</p>]]></content>
			<author>
				<name><![CDATA[lordcoxis]]></name>
				<uri>https://board.esxdos.org/profile.php?id=2</uri>
			</author>
			<updated>2013-07-30T07:42:27Z</updated>
			<id>https://board.esxdos.org/viewtopic.php?pid=38#p38</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Poke request.]]></title>
			<link rel="alternate" href="https://board.esxdos.org/viewtopic.php?pid=29#p29" />
			<content type="html"><![CDATA[<p>Hi,</p><p>While MON seems to be a way to enter a poke, it is in fact designed for something else, and so it&#039;s quite uncomfortable to use.</p><p>Imho rather than adding full MON functionality to NMI.SYS, it would be better to add an specific feature for pokes to the NMI button. So the same you get a reset when you press &quot;R&quot;, you get asked for address and value when you press &quot;P&quot;. </p><p>Of course, MON functionality may be added too, but having MON doesn&#039;t mean you should not have one simple.straight way to add a poke (I&#039;m sure pure gamers that don&#039;t want to mess with technical stuff will support that).</p><p>A file browser looking for .pok files when user press P may be an option too, or both functionalities.</p>]]></content>
			<author>
				<name><![CDATA[csanchez71]]></name>
				<uri>https://board.esxdos.org/profile.php?id=152</uri>
			</author>
			<updated>2013-07-28T16:33:21Z</updated>
			<id>https://board.esxdos.org/viewtopic.php?pid=29#p29</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Poke request.]]></title>
			<link rel="alternate" href="https://board.esxdos.org/viewtopic.php?pid=23#p23" />
			<content type="html"><![CDATA[<div class="quotebox"><cite>oremoram wrote:</cite><blockquote><div class="quotebox"><cite>velesoft wrote:</cite><blockquote><p>Here is beta version of MONITOR/DEBUGGER for ESXDOS</p><p><a href="http://velesoft.speccy.cz/other/mon_esxdos.zip">http://velesoft.speccy.cz/other/mon_esxdos.zip</a></p><p>Info/manual in TXT file...</p></blockquote></div><p>Thank you. I will have a look at it during weekend. <img src="https://board.esxdos.org/img/smilies/smile.png" width="15" height="15" alt="smile" /></p></blockquote></div><p>I have tried and it works great!!. I am looking forward to seeing the NMI implementation so it can be called at anytime.</p><p>Thank you.</p>]]></content>
			<author>
				<name><![CDATA[oremoram]]></name>
				<uri>https://board.esxdos.org/profile.php?id=5</uri>
			</author>
			<updated>2013-07-11T20:26:23Z</updated>
			<id>https://board.esxdos.org/viewtopic.php?pid=23#p23</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Poke request.]]></title>
			<link rel="alternate" href="https://board.esxdos.org/viewtopic.php?pid=21#p21" />
			<content type="html"><![CDATA[<p>Hi Velesoft,</p><p>I tried the .mon with the V6 last night and it worked great.<br />I had to save a game as a snapshot first though which isn&#039;t a problem.</p><p>I heard on the V6 dist. list a while back that you may incorporate into NMI that would be great too since the .mon doesn&#039;t work after you exit from the lined screen after entering pokes. It would be good to be able to get back in in case the poke didn&#039;t work.</p><p>Also, if it was in the NMI it would probably work with .tap files too.</p><p>It would be like a mini multiface <img src="https://board.esxdos.org/img/smilies/smile.png" width="15" height="15" alt="smile" /></p><p>Thanks for the efforts!!</p><p>JTB</p>]]></content>
			<author>
				<name><![CDATA[jayteebee]]></name>
				<uri>https://board.esxdos.org/profile.php?id=14</uri>
			</author>
			<updated>2013-07-10T15:43:20Z</updated>
			<id>https://board.esxdos.org/viewtopic.php?pid=21#p21</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Poke request.]]></title>
			<link rel="alternate" href="https://board.esxdos.org/viewtopic.php?pid=19#p19" />
			<content type="html"><![CDATA[<div class="quotebox"><cite>jayteebee wrote:</cite><blockquote><p>Hi velesoft,</p><div class="quotebox"><cite>velesoft wrote:</cite><blockquote><p>Here is beta version of MONITOR/DEBUGGER for ESXDOS</p><p><a href="http://velesoft.speccy.cz/other/mon_esxdos.zip">http://velesoft.speccy.cz/other/mon_esxdos.zip</a></p><p>Info/manual in TXT file...</p></blockquote></div><p>Thought I&#039;d ask the question on here rather than on the V6Z80P discussion list!</p><p>Is the MON command compatiable with .tapin function.</p><p>Say if I attach a tap with&nbsp; &quot;.tapein manic&quot; for example, then load&quot;&quot; holding shift whilst this loads, will this invoke the colour lines in the border.</p><p>Thanks</p><p>JTB</p></blockquote></div><p>MON command can be call manually from ZX basic via &quot;.MON&quot;, or before start snapshot via hold &quot;SHIFT&quot; key + next key &quot;M&quot;. In future can be used MON command as debugger/monitor runable from NMI (for example NMI+M, or similar way). MON is old ZX spectrum utility &quot;DEVASTACE&quot; with my modifications = compiled for run in DIVIDE ram, don&#039;t need ZX rom, use own keyboard test and own character font. Here is manual for original DEVASTACE monitor:<br /><a href="http://sysel.webz.cz/docs/eng_devastace.html">http://sysel.webz.cz/docs/eng_devastace.html</a></p>]]></content>
			<author>
				<name><![CDATA[velesoft]]></name>
				<uri>https://board.esxdos.org/profile.php?id=4</uri>
			</author>
			<updated>2013-07-09T14:18:53Z</updated>
			<id>https://board.esxdos.org/viewtopic.php?pid=19#p19</id>
		</entry>
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